Julian Jungel is a director and coder of the interactive arts. His interest lies in the space where craftsmanship and sensors, generative design and music, animation and digital technology meet. Here he creates fascinating and fun user experiences through fast iterations of design and prototyping.
His toolset includes design process skills, hardware hacking techniques to interact with physical objects as well as classic programming languages like c++ and c#, arduino, processing and vvvv. He visualizes and animates with Cinema 4D and After Effects.
Julian did his BS in Computer Sciences at Hochschule Ravensburg-Weingarten then worked as a freelance programmer and 3D-Artist before he joined the Interactive Media class at the Filmakademie Baden-Württemberg from 2010 to 2013. Today is a lecturer on interactive arts at the internationally renowned Animationsinstitut in Ludwigsburg, Germany.
Furthermore he helped build TINKERTANK, a non-profit initiative aiming to reanimate creativity in kids, youths and adults with the help of agile technology and curates their workshops on animatronics, robotics, VR, wearables – anything that can be built from or enhanced with electronic scrap.